Paul WS Anderson, who is well-known for making video-game movies, also talked to Indianexpress.com about the monsters in the film and how they are fresh and different from icons like Godzilla and T-Rex.
“To see something like the Diablos or Nerscylla [In Monster Hunter] — these are radically new designs of incredible creatures. And immediately to me, the game felt obviously very, very cinematic. And with the movie, I wanted to recapture my feeling of playing the game for the very first time. This sense of wonder where you go, ‘Oh my God, what an amazing world,” he said.
The director added, “I think we’ve created a whole new world to immerse an audience. And our world is undergoing such challenges now, I think to be immersed in a different world for a couple of hours as a kind of fun thing to offer people.”